Games, Gaming News

News: The Last of Us is coming to PS4

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Sony have confirmed that their hit PlayStation exclusive, The Last of Us, will be coming to PS4 this summer.

Following on from last month’s rumors that Naughty Dog’s latest critically acclaimed game would be coming to next-gen consoles, Arne Meyer, Community Strategist for Naughty Dog has taken to the PlayStation Blog to advise that the PS4 version of the game will include “an exclusive director’s commentary for all in-game cinematics.”

Read the full news story at Filmoria.

Game Reviews, Games

Review: The Wolf Among Us – The Crooked Mile

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Telltale Games has released the latest episode of The Wolf Among Us across Europe, subtitled The Crooked Mile. With the success of The Walking Dead, Telltale have high expectations to reach with The Wolf Among Us, but episodes 1 and 2 proved that they were up to the challenge.

Readers of Culture Shack will know how much I love this series, you can read my full review over at Filmoria.

Games, Gaming News

News: The Wolf Among Us episode 3 releases today in Europe

Today sees the release of the eagerly anticipated third episode of The Wolf Among Us, titled The Crooked Mile.

Brought to us by Telltale Games, creators of the hugely popular The Walking Dead games, The Wolf Among Us is a noir murder mystery following similar game mechanics to The Walking Dead.

My full article can be read at Filmoria.

Games, Platinum Review

Platinum Review: The Testament of Sherlock Holmes

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Point-and-click games are the holy grail of platinum trophies. Posing no real threat, there are no difficult platforming levels, and often no collectibles to concern yourself with. The Testament of Sherlock Holmes is really no different to the Back to The Future game in this respect, with it’s most difficult moments lying in puzzles.

As the name suggests, The Testament of Sherlock Holmes is based on a Sherlock Holmes adventure. The whole game is one story with smaller mysteries building up to a much larger case, though all are linked and as you solve the mysteries the pieces of the larger puzzle will begin to fit together.

The positives of The Testament of Sherlock Holmes are far outnumbered by the negatives. To try and remain on a positive note for a while longer, the puzzles are challenging without being infuriating, and there are comprehensive guides available online. Though the backgrounds and scenes seem authentic to the Victorian England setting of the game, a below average level of graphics means you’ll never get to enjoy it. The game also suffers from some truly awful voice acting, with the actors playing the children some of the worst I’ve ever heard.

Throughout the course of the game you will control Sherlock Holmes, John Watson and Toby, Holmes’ dog. Each character feels more difficult to control than the last, and at times it feels impossible to get the characters to even look in the direction you want them to. Luckily, the bulk of the game centres around solving puzzles, but the searching for clues often feels very labourious due to the sub-par controls.

Players must be aware that there are a number of missable trophies for this game – six in total. With no chapter select available (the game makes you save your progress manually, I would advise creating multiple save files as a precaution), if you miss one trophy then you’ll have to play right through from the beginning.

Playstation Trophies list the game as a 2/10 difficulty and estimate the game with take around 10 hours to complete. Though I’d agree on difficulty, I’d add that with a guide you can probably complete the game in around 8 hours. Be warned, if you aim to get the platinum on this game, you’ll spend a lot of your time feeling very frustrated!

Games

Release day quandry

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Alongside my PlayStation and television there is an ever-growing pile of games I refer to as my “to-complete pile.” Each time a new title is released, the pile grows and I feel a little worse about myself.

As pictured below, the games that I’m so heavily avoiding are some of the best games to be released lately, and LEGO Marvel (which I’ve since obtained the platinum in).

Currently, my pile sits in the order I want to complete the games in; of how annoyed I’ll be if the plots I’ve so carefully been avoiding are suddenly spoiled for me. Not playing these games is exhausting. Constantly on the alert for spoilers from podcasts, articles and loose-lipped friends, these are games I am going to go back to, games that I loved playing. That I will love playing again.

“I’m not going to buy any more games until I’ve finished the ones I’ve got” has become a catchphrase of mine, but as release day for a new game rolls around, I get caught up in the hype and want to be instantly involved. I don’t want to work through the pile just to get the new game, I want it now.

I’ve recently managed to restrain myself from buying both Thief and South Park: Stick of Truth on their own release days, and have made an internal promise that I’ll be caught up with my gaming pile by the time Watch Dogs rolls around.

Using new releases as an incentive brings about it’s own issues. If I really do want to make it through these games before I buy anything new, I have to add new titles to my ever-increasing list of spoiler-blocking.

With game developers bringing out so many worthy games in recent months, the urge to buy new games gets stronger and stronger. With each new release that I deprive myself of, I feel like I’m learning a valuable lesson about the perils of spreading myself too thinly across too many games.

Games, Platinum Review

Platinum Review: The Smurfs 2

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Sometimes, I sit down and think, “Time to get serious with this gaming. Time to play GTA V.” Sometimes I’ll think, “Oh sweet! A new LEGO game! I love LEGO games!” And just sometimes the little voice in the back of my head will say, “This LEGO game sure is taking a long time. I want a platinum trophy NOW.” As I sat down to play The Smurfs 2, it’s pretty clear which thought was running through my head.

To add context into my shame, the LEGO Marvel map is huge, and a real effort to do all of the side-quests and is just taking too long for my platinum craving. I am also playing Sound Shapes on PS3, PS4 and Vita, but I need something to break up the mind-altering frustration caused by Death Mode. The lure of the triple platinum is just too much for me to ignore completely.

I’d like to be able to talk about the plot of The Smurfs 2, but the cutscenes are skipable for the most part and I only really took in the non-skippable ones. As a very brief synopsis, Smurfette is kidnapped by Gargamel and the rest of the Smurfs have to save her. I’m sure there’s more too it than that, but I’ve never been a fan of The Smurfs, and frankly, don’t care about the danger they are in now.

Gameplay is divided up into five levels and a boss in six different worlds, with each level taking less than five minutes to complete. No exaggeration. Levels are linear, with no opportunity to stray from the path. In order to complete your first playthrough as quickly as possible, you should look to do a speed-run and play as Clumsy who can tumble forwards, much more quickly than the other Smurfs. Don’t worry about collectables as you’ll be playing through again once you’ve unlocked Smurfs with different abilities anyway.

As far as games go, The Smurfs 2, is probably about as easy as they come. The Playstation Trophies website lists the game as being 1.5 out of 10 difficulty, with a platinum obtainable within 5 to 8 hours, I would agree with this and perhaps go so far as to suggest the game is even easier. There are no troubling trophies, and the only thing that will take some time is collecting the 100 Smurf coins, which can be done without a guide though there is a comprehensive one online.

Games, Platinum Review

Platinum review: LEGO Legends of Chima

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The 39th platinum to pop onto my screen was LEGO Legends of Chima: Laval’s Journey. A PS Vita game, LEGO Chima is one of the only original Lego IP’s. Never one to pass up a LEGO game, and an easy platinum to boot, I snapped up a preowned copy of the game for £15 at MCM Expo.

The storyline of the game centres around the antagonists’ quest for the triple Chi. The Chi is an ability characters can obtain in order to provide them with heightened strength. The main character, Laval, is told that to let any one animal possess the power of the triple Chi will be catastrophic. The plot is easy to follow, and perhaps a little contrived; principle members of each tribe are introduced rapidly (every two levels) and you never seem to get a sense of why things matter to each tribe. The player is introduced to these characters through a series of frustratingly long and unskippable cut-scenes, which insist on playing even on the second playthrough of the game.

When playing the game I tried to bear in mind that the game is principally for children, and a complex plot isn’t going to appeal. While I want to love all LEGO games I had to concede that the games all have the same target audience and while the majority of them manage to have widespread appeal amongst children and adults, it appears that LEGO Chima has missed the mark.

The game mechanics are identical to previous LEGO Vita games, only differing slightly from the non-handheld variants of LEGO games. The map seemed at times to be too big, and with different areas branching off the main areas, it was often very frustrating trying to figure out where to go next. I had some issues with the camera, which you are able to control using the right analogue stick. Often the camera wouldn’t go in the direction that I wanted it go, causing my view to be obscured and making me take multiple attempts at part of the game.

The platinum itself is easily obtainable; PS3 Trophies rates it as a 2/10 difficulty, and estimates that it will to 10-12 hours before the platinum pops. Through my personal experience, I agree with the difficulty rating, but it took me closer to 15 hours.

Film Reviews, Films, Games

Review: The Secret Life of Walter Mitty

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As a writer, going into something knowing you’re going to have to write about it and being presented with a pile of mediocre blandness is terrible. Things you love, easy to write about. Things you hate, easy to write about. Things you just don’t care about either way, not so easy to write about.

Going into the latest Cineworld secret screening, I knew I was facing the world premiere of a movie, and as a pop culture blogger, knew I would be writing about the film I was soon to be watching. Scanning through a list of future releases, I had my fingers crossed for American Hustle, but luck was not on my side and the title card revealed we were seeing The Secret Life of Walter Mitty a month early.

Based loosely on a 1947 original, the 2013 Walter Mitty stars Ben Stiller as a daydreaming magazine photo proofer, and Kristen Wiig as his love interest. The film also stars many other big names; Adam Scott, Patton Oswalt, Shirley MacLaine, and a person who, thoughout the whole film I thought bore a striking resemblance to Sean Penn (the credits revealed that this person was actually Sean Penn).

Walter Mitty himself is bland and boring, and readily admits to having never been or done anything noteworthy or mentionable. Walter regularly “zones out” and daydreams at inopportune moments throughout the day, filling his day with fantasies and awkward moments with colleagues.

Throughout the course of the film, Walter goes from a day-dreamer to an adventurer as he tries to track down a freelance photographer to find a lost negative needed for the front cover of the final issue of the magazine they work for. Unfortunately, I found the whole film to be a little lacking in plot, and instead found that it relied heavily on the special effects of Walter’s daydreams, and the visual spectacular of the places Walter finds himself during his travels.

I felt I cared little about the fate of the characters, and didn’t really buy into the reality that Walter would just up and leave for Greenland, given that his job is on the line. There was just so much about the film that I wanted to invest in, but couldn’t because the characters didn’t develop fully and the plot didn’t give me enough opportunity to get behind the film.

Walter Mitty is by no means terrible, and probably won’t appear in my list of the ten worst films I’ve seen this year (though the jury is still out on that one), but when you leave a film thinking “Well, it’s not what I wanted to see, but at least it’s out of the way” you can’t help but feel the mark has been missed somewhat by the film-makers.

Game Reviews, Games

Review: The Wolf Among Us

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From Telltale Games, creators of the widely acclaimed The Walking Dead game comes The Wolf Among Us.

Based on hit comic book series Fables, The Wolf Among Us is a re-imagining of classic, much-loved fairytale characters and the life they lead in modern-day Manhattan. The game is set 20 years before the first Fables comic, and it is briefly explained that the characters have had to vacate their fairytale lifestyle to relocate to their own community in New York, Fabletown. In order to blend in with normal citizens (referred to by the Fables as “mundies”), the less human Fables have to take an enchantment known as “glamour”.

The Wolf Among Us follows protagonist Bigby Wolf, also known as the Big, Bad Wolf, who is the appointed police detective of Fabletown. Dressed in a trenchcoat, Bigby is a man of few words, and definitely a man of action. The game opens with Bigby attending a callout to a fellow Fable, Mr. Toad, and the player is able to see from this early encounter and an altercation with the Woodsman, that Bigby is not a man of the people.

Game mechanics are identical to The Walking Dead, with quick-time events forcing players to make quick decisions and act instinctively. The game’s art style also heavily influenced by the game’s predecessor, though having now picked up a copy of the first Fables graphic novel I can see that the design of the characters and set are very loyal to the source text.

Though the first episode, Faith allows the player a short window of time with the game, it is more than enough to get you hooked. As the episode played out, I began to feel myself building an affinity with Bigby, just as I had done with Lee Everett in The Walking Dead. I was sad when Bigby was sad, angry when Bigby was angry, happy.. well, Bigby isn’t ever really happy, but I relished the brief glimpses of happiness that Bigby was shown.

The game plays out as a noir style detective game, with the first episode introducing you to the case you will have to crack over the course of the game. Other well-known fairytale and children’s story characters make appearances, helping and hindering Bigby as he goes on his way. The strands of the case begin to unravel, as you find yourself as Bigby having to investigate smaller cases which may or may not influence the bigger picture.

Like The Walking Dead before it, The Wolf Among Us is near perfection. It is everything I want in a game, and episode one has definitely left me wanting more. Though I don’t have the patience to wait for each installment of the game, the episodic feel really impacts on you, as you have to live with the decisions you have made. I can’t wait to jump back into Bigby’s world. Episode two can’t come quickly enough.

Games, Platinum Review

Platinum series: The “worth it” games

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October 11th 2013. The date my 38th platinum trophy pinged onto my screen. The game was New Little King’s Story on PlayStation Vita. The game, though time-consuming, was by no means difficult. Users of trophy hunters haven PS3 Trophies have rated the game a 3.14 in platinum difficulty.

Though the low rating is pretty much in line with my own personal rating, due to the length of time and the effort that went into obtaining the platinum (9 different endings, seriously?!), the game is definitely one I’m proud to have the platinum on.

Glancing over my platinum trophy list, there are a few on there that I can’t say stretched my abilities too much, but I’m proud of and pleased to have on my list. In this article, I’ll give you pointers on which games to look at that’ll help boost your platinum ego.

1. The Walking Dead

If you haven’t playing Telltale’s offering to The Walking Dead universe, then you are sorely missing out. I’ve already written a review waxing lyrical about how much I love the series, but it has the added benefit of being an easy platinum trophy. The game rewards you heavily for simply playing; there are no choice based trophies, and all trophies are obtained throughout the course of the game. Simply play the game to the end and you will be granted the platinum trophy, and can rest assured that you’ve played one of the best games ever to be created.

2. Majin and the Forsaken Kingdom

Majin wasn’t a game I was familiar with until I saw it featured on a list of easily obtained platinum trophies. The premise of the game is essentially that a young boy sets out to free the world of the darkness that is taking it over, and in his quest is joined by a strange monster, Majin. Though the end of the game required quite a lot of grinding to level up, and to make sure I’d used each type of attack enough, nothing stands out as having stood in the way of the platinum. Majin was a fairly enjoyable action adventure game, with an engaging storyline, and worth a play.

3. L.A. Noire

First off, L.A. Noire is a simply breathtaking game, one of my favourites of the last generation of consoles, if not of all time. The fact that the platinum trophy is also fairly straight forward also adds to the allure of the game.

4. Any game from the LEGO series

The LEGO series of games are dangerously addictive, and easy platinum trophies to boot. The only danger with the games is that they are somewhat prone to glitches, so always worth treading with caution. I personally had to play LEGO Harry Potter Years 1-4 twice due to a glitch, but due to the fun nature of the games and the sheer replayability factor, what could have been a laborious task was actually still fun. The more recent LEGO games also have the bonus of having separate trophy lists for PS3 and PS Vita.

5. Heavy Rain

Another brilliant game which essentially allows you to get trophies as you play. A walkthrough may be needed as you replay to mop up trophies based on certain decisions, but there are plenty out there. Again, there aren’t really any difficulty based trophies to worry about, so you’ll be rewarded for completing the game (albeit several times).